Helen Rusinoff
(415) 317-4410
HRusinoff@aol.com
Objective:
3D Character Artist
Experience:
Screaming Pixels
May 2010-current
3D Artist, modeling, morphs, and texturing
Subor TV Games
October 2009-February 2010
Contract CG artist, game interface design,
modeling, rigging and animation
Contract and Freelance Artist
November 2008-present
Modeling, texturing and animation for various projects
BottleRocket Entertainment
June-September 2008
Character Artist Intern
September-November 2008
Character Artist
Education:
Academy of Art University: 2003-2007
BFA Animation and VFX
Graduation date: December 22, 2007
Software Skills:
Maya
ZBrush
Mudbox
Photoshop
Bodypaint
After Effects
Faogen
Animation and rigging experience, understanding of how to build models for animation with edge loop topology.
Traditional Art Skills:
Sculpture, character design, drawing, painting, building creature maquettes. Comfortable in all
traditional types of media, such as clay, paint, ink, etc.
Personal Skills:
learn fast and take notes
understand and follow concept art
give and receive feedback in a constructive manner
finish work on time
research my subject in detail